Publications

ACM Transactions on Graphics (Proceeding of SIGGRAPH 2020)

Business Graphs

Procedural Modeling | Level Design |Path Generation | Haptics

Generating exertion-aware paths over 3D terrains for VR exercising.

*Wanwan Li, *Biao Xie, Yongqi Zhang, Walter Meiss, Haikun Huang, Lap-Fai Yu

Exertion-Aware Path Generation

*Equal contributors

Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2019)

Business Graphs

Immersive Media | Spatial Audio | Panorama Images | Virtual Reality | Augmented Reality

This work automatically synthesizes realistic spatial sounds for 360° panorama images for delivering immersive VR experiences.

*Haikun Huang, *Michael S. Solah, Dingzeyu Li, Lap-Fai Yu

Audible Panorama:
Automatic Spatial Audio Generation for Panorama Imagery

*Equal contributors

Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2019)

Business Graphs

Games/Play | Virtual/Augmented Reality | Eye Tracking

Feel lost when navigating in a virtual environment (such as when playing a VR game)? This tool helps you get back on track by predicting when you need navigation help and popping up wayfinding aids.

Rawan Alghofaili, Yasuhito Sawahata, Haikun Huang, Hsueh-Cheng Wang, Takaaki Shiratori, Lap-Fai Yu

Gaze-driven Adaptive Aid for VR Navigation

IEEE Virtual Reality (VR 2019)

Business Graphs

Computing Methodologies—Computer Graphics—Graphics systems | Interfaces—Virtual Reality

Populating visual elements (e.g., ads) in 3D virtual environments based on a visual attention predictor trained by eye-gaze data.

Rawan Alghofaili, Michael Solah, Haikun Huang, Yasuhito Sawahata, Marc Pomplun, Lap-Fai Yu

Optimizing Visual Element Placement via Visual Attention Analysis

Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2019)

Business Graphs

Level Design | Optimization | Exergaming | Generative Design

Procedural game level generator for motion/exercise games (e.g., Just Dance, Speed of Light).

*Yongqi Zhang, *Biao Xie, Haikun Huang, Elisa Ogawa, Tongjian You, Lap-Fai Yu

Pose-Guided Level Design

*Equal contributors

IEEE Transactions on Visualization and Computer Graphics (TVCG), 2018 (Special Issue on IEEE Virtual Reality 2018)
In IEEE Transactions on Visualization and Computer Graphics, vol. 24, no. 4, pp. 1661-1670, April 2018.doi: 10.1109/TVCG.2018.2793618 (Special Issue on IEEE Virtual Reality 2018. Acceptance Rate: 15%)

Business Graphs

Level Design | Optimization | Exergaming | Generative Design

This work automatically synthesizes realistic spatial sounds for 360° panorama images for delivering immersive VR experiences.

Biao Xie*, Yongqi Zhang*, Haikun Huang, Elisa Ogawa, Tongjian You, Lap-Fai Yu

Exercise Intensity-driven Level Design

*Equal contributors

IEEE International Conference on Robotics and Automation (ICRA 2018)

Training a robotic guidedog that can help blind people to navigate in the real world.

Tzu-Kuan Chuang, Ni-Ching Lin, Jih-Shi Chen, Chen-Hao Hung, Yi-Wei Huang, Chunchih Teng, Haikun Huang,

Lap-Fai Yu, Laura Giarre, Hsueh-Cheng Wang

Deep Trail-Following Robotic Guide Dog in Pedestrian Environments
for People who are Blind and Visually Impaired - Learning
from Virtual and Real Worlds

IEEE Transactions on Visualization and Computer Graphics (TVCG), 2017

Business Graphs

Wayfinding | Navigation | Procedural Modeling | Level Design | Spatial Orientation

An automatic tool to help wayfinding designers create better wayfinding designs for architectural spaces, and to help level designers create better game levels.

Haikun Huang, Ni-Ching Lin, Lorenzo Barrett, Darian Springer, Hsueh-Cheng Wang, Marc Pomplun, Lap-Fai Yu

Automatic Optimization of Wayfinding Design

Virtual Reality meets Physical Reality Workshop, SIGGRAPH Asia, 2016

VR | Training

Haikun Huang, Ni-Ching Lin, Lorenzo Barrett, Darian Springer, Hsueh-Cheng Wang, Marc Pomplun, Lap-Fai Yu

Analyzing Visual Attention via Virtual Environments

Technol Heal Care. 2019:1-10

Exergaming | Dual-Task | Older Adults

Ogawa EF, Huang Haikun, Yu Lap-Fai, Gona GN, Fleming RK, Leveille SG, You T

Physiological Responses and Enjoyment of Kinect-Based Exergames in
Older Adults at Risk for Falls: A Feasibility Study

Manuscript under review at Medicine and Science in Sports and Exercise

Exergaming | Dual-Task | Older Adults

Ogawa EF, Huang Haikun, Yu Lap-Fai, Gona GN, Fleming RK, Leveille SG, You T

Effects of Exergaming on Cognition and Dual-Task Mobility in Older Adults at Risk for Falling

©2020 by Haikun (Quincy) Huang.