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Blastfall

Blastfall — Tap. Shoot. Destroy. A pink cannon blasts wooden carnival buildings, with orange, black, and white cat mascots perched on rooftops and platforms.

Latest Build

Play the latest version of BLASTFALL here. Updates and improvements arrive regularly.

Version (UTC)

Coming soon

The stable build will be available here once BLASTFALL is publicly released on itch.io.

Coming soon to iOS and Android.

Limited ammunition. Hidden cats. Satisfying destruction and a higher score to chase.

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Browser game

Ready to start

The game downloads about 30.6 MB after you select Play Blastfall.

Not started

Support BLASTFALL

BLASTFALL is free to play. Once available, an optional donation on itch.io will help support development.

Coming soon

Donations are entirely optional. This link will open when BLASTFALL is publicly released on itch.io.

How to play

Press and hold to aim and charge, drag to adjust your aim, and release to fire. Use your limited ammunition to reveal hidden cats and chase a higher score. Replay any level to try a new approach.

Use the view control below the game for fullscreen or an expanded mobile view. On phones, keep the phone upright for portrait gameplay.

Made for the joy of play

Inspired by Angry Birds and other physics-based games, I made BLASTFALL for my two young children. They love the simple thrill of firing a shot and watching a structure tumble.

Too often, that joy was interrupted by pressure to spend and ads that were frustratingly hard to close. I wanted to give them a place to play without any of that: no ads, no in-game purchases, and free replays whenever they want. They love it.

Once it was made, I thought: why not share it? If your children enjoy this kind of playful destruction too, you're warmly invited to try BLASTFALL. I hope it brings your family a little of the joy it has brought mine.

Development notes

AI tools assist with programming, artwork, and game page design. Game design and final review and acceptance are handled by the human developer.

BLASTFALL uses Flow Core to orchestrate gameplay logic and event flows. Flow Core on the Unity Asset Store .