Review Changes by Version
Ver 4.1
Adds Flow Character Look At IK with configurable head, eye, upper-body, and multi-head targeting.
- Audience
- All developers
- Time
- 2 minutes
- Requires
- Flow Core 4.0 or an earlier version
- Modules
- Flow Core, Flow Character
On this page
Summary
Ver 4.1 adds Look At IK to Flow Character so characters can track gameplay targets with configurable head, eye, and upper-body motion.
Highlights
- Added dynamic Look At targeting for the head, eyes, and upper body.
- Added configurable weights, rotation limits, and smooth blending.
- Added multi-head Look At IK for creatures with several heads. Each head can track a different target, or multiple heads can share coordinated focus.
- The workflow supports NPC interactions, conversations, player tracking, cinematic scenes, and creature behaviors.