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Review Changes by Version

Ver 4.3

Review Flow Character Feet Plant and Foot IK support introduced in Flow Core 4.3.

Audience
Flow Character users
Time
3 minutes
Requires
A configured Flow Character
Modules
Flow Character
On this page

Summary

Flow Core 4.3 introduces an animation-respecting Feet Plant and Foot IK workflow for Flow Character.

Highlights

  • Added per-foot ground probing, surface locking, procedural stepping, and rotation alignment.
  • Added support for the left foot, right foot, and custom additional feet for non-humanoid or multi-legged characters.
  • Added leg-chain controls for foot effector chains, joint weights, forward and up axes, bend mode, optional pole targets, and soft rotation limits.
  • Added gait coordination so support feet can remain planted while other feet swing or recover.
  • Added idle recovery that returns feet smoothly toward the current animated stance.
  • Added body-height compensation for stairs and step-height transitions.
  • Added shared ground settings for surface masks, trigger handling, maximum surface angle, and grounded-state requirements.
  • Added Flow Instructions and Conditions for reading, setting, and checking Feet Plant runtime state.
  • Updated the Flow Character IK Inspector with dedicated Feet Plant tabs for shared settings, left foot, right foot, and additional feet.
  • Added Auto Configure support for built-in humanoid feet and custom additional feet derived from their transform chains.